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Battlefield 2: Project Reality

2007-03-11 00:13:00
Group: Member
Posts: 31
Topics participated: 23
Topics started: 8
First post: 2006-09-03 00:19:00
Last post: 2007-03-11 00:13:00
- Gentlemen, ladies, and children of all ages - I present to you the God of Mods -

Project Reality is a modification for the Battlefield 2 engine. The developer's aims are to rework the original game engine developed by Digital Illusions of Sweden (Dice) to recreate a realistic combat environment. This includes adjusting the game's various elements that include physics, visual effects and gameplay. Along with changes to how the game handles, the PR team intends to include additional factions such as the British Military, and add to or alter existing factions so that they resemble real life military elements found within their respective environments.

The name 'Project Reality' is not solely for the purpose of throwing around a catchy title. Project Reality's team has a group of dedicated individuals, several of whom have backgrounds in armed services. Whose sole task it is to provide researched findings and statistical information to the developers tasked with creating the mod itself. If you are looking for a fact based FPS shooter from the perspective of a Soldier, Project Reality will be there to cater to those needs.

Inspiration for this modification has come from interviews BF2 Developers have participated in, to quote:

"Battlefield is all about fun, action-oriented gameplay. We'll leave the truly realistic experiences to the mod teams who thrive on that type of action." (DICE)

"Battlefield will always be first about fun and secondly about realism. Realism implies complexity." (Sean Decker)



http://www.fileplanet.com/157236/150000/fileinfo/Battlefield-2---Project-Reality-v0.31
 
2007-03-11 00:18:00
Group: Member
Posts: 425
Topics participated: 260
Topics started: 72
First post: 2005-12-08 10:45:00
Last post: 2008-10-19 12:48:00
I play it and prefer it over BF2, I also made a post in the BF2 section if anyone wants to check it out.
 
2007-03-12 17:16:00
Group: Member
Posts: 70
Topics participated: 56
Topics started: 11
First post: 2007-02-24 03:48:00
Last post: 2007-06-07 15:22:00
There should be a channel in TS for it, seeing as it is gaining popularity quickly and I've heard others asking about it.
 
2007-03-12 18:15:00
Group: Member
Posts: 2074
Topics participated: 1113
Topics started: 68
First post: 2005-11-26 22:38:00
Last post: 2009-01-04 05:24:00
anything wrong with the "public servers" channel nobody ever uses? :smartass:
 

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